Tools I work with
About
Hi there! Iām Robin, a game design & development alumni from the Hanze UAS with a yearlong minor at the Oulu game lab.
I am looking for opportunities regarding game design, level design or production. I currently live in Groningen, The Netherlands, but am very flexible when it comes to moving.
I mostly keep myself busy with production and game design. As producer I focus on making sure that a team is working efficiently and is facilitated. To achieve this scrum, delegating tasks, finding and solving problems early, providing necessary tools and improving communication are important things I keep in mind.
In design meanwhile I often focus on how gameplay mechanics can impact the world in interesting & meaningfull ways. I try to achieve this with multifunctional or emergent designs.
On occasion I also dive into level design. Here I work on authentic environments that tell a story without any words. Letting the environment speak for itself instead.